Workshot

This showes my python based geometry server and algorithms. It is basically a implementation of computing a 2d celldecomposition (arrangement), and the display is done using pygtk and opengl, and twisted for the networking, a better combination then wx+twisted (I no longer have any timeouts, nor do I have to move the mouse to force processing of network events, and ctrl-c actually works). Other then that, like always, the code is not very good, but it works. The right showes the current bug being investigated – the shape on the left is symmetric, and the resulting graph on the right should be too, but it isn’t. Probably more numerical inaccuracies (lines that should be parallel but are not, etc.).

NShape Visibility Bug

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